About me
Video games have always been an integral part of my life. Growing up with my cherished Nintendo system ignited an enduring passion playing Castlevania, Metroid, Mario and many others. This early interest led me to delve deeper into game development, eventually guiding me to the Vancouver Film School (VFS) three decades later.
Before venturing into level design, I studied music for nine years, focusing on the violin, drums, and singing. This musical foundation deepened my appreciation for the pivotal role sound plays in life, storytelling, and video games. For me, music is life.
At IAD in Belgium, where I studied video editing and script supervising, I learned the craft of visual storytelling, mastering the manipulation of flow, pacing, and audio to evoke desired emotions and enhance the viewer's experience with an attentive devotion to the optimal viewer experience.
Today, I describe myself as quirky, constantly questioning the world around me in pursuit of deeper meaning and understanding.
In all honesty, life hasn't always been easy, but I've drawn strength from my challenges, shaping me into who I am today. I channel my emotions into my creations, continually striving for growth, exploring new horizons, and embracing unique life experiences. You learn to deal with what you got, don’t we all?
A touch of melancholy colors my soul, fueling my love for blues and jazz. I relish moments listening to Nat King Cole or Roberta Flack, sipping Lagavulin, reading design magazines, and immersing myself in our fascinating nature.
Photography is another passion, allowing me to capture fleeting moments and tell stories through images that endure beyond the instant.
My passions for music, film, architecture, art, philosophy, and photography have enriched my worldview and enhanced my level design skills. Lately, I've developed interests in badminton and chess, alongside an aspiration to learn massage therapy which is becoming real as I am currently doing a level 3 in sport massage.