The Laser Tag

I was working on a Unreal4 layout prototype. This environment is adaptable to various game genres, including shooter, horror, or exploration. Inspiration stemmed from playing Alan Wake.

Design:

Selected a cemetery theme for the laser tag, aiming for a layout that embraces imagination over strict realism.

Treating the laser tag as an environmental piece, I'm creating art assets that blend cartoonish and realistic textures on various props.

3D Art:

Developing basic modular art assets, such as laser tag walls, using Maya, and experimenting with Substance Painter, Designer, and Megascans.


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Spaceship level - September 2018

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Unreal4 Riddler Level - Postgraduate Project