The Laser Tag
I was working on a Unreal4 layout prototype. This environment is adaptable to various game genres, including shooter, horror, or exploration. Inspiration stemmed from playing Alan Wake.
Design:
Selected a cemetery theme for the laser tag, aiming for a layout that embraces imagination over strict realism.
Treating the laser tag as an environmental piece, I'm creating art assets that blend cartoonish and realistic textures on various props.
3D Art:
Developing basic modular art assets, such as laser tag walls, using Maya, and experimenting with Substance Painter, Designer, and Megascans.